The course is 5000m (5K) long. The course is in Eglinton Country Park, Irvine. The course is run on a mixture of tarmac paths and trail paths. Some sections of the course may accumulate mud, leaves and puddles after rain. Dependent on availability, marshals will be at key sections of the course, or signs will be in place.
Please remember that the parkrun uses shared paths. For the continued success of the event, please give way to other park users. This won't hurt your time, it won't stop you from getting a PB and it will make sure everyone continues to enjoy the event.
Please, wherever possible walk, jog, cycle or use public transport when attending the event. If you do have to drive, please consider car-sharing to reduce our impact on both the environment and other park users. Please also watch out for other park users when arriving and leaving. Parking may be limited so try to arrive early.
The Eglinton parkrun is a fun, free event organised by volunteers for the benefit of everyone. We wish to make the run as safe as possible, so runners, spectators and helpers are asked to take care about the following:
We hope these tips help to ensure that Eglinton parkrun is fun and safe for everyone.
All parkrun events use Age Grading to help athletes compare results.
Age Grading takes your time and uses the world record time for your sex and age group to produce a score (a percentage). This score allows you to compare your personal performance against other people's performances even though they might be a different age and a different sex to you - the higher the score the better the performance. The scores can also be compared across different race distances - to allow you to, for example, compare a 5km time against a marathon.For more information, please see our Support page.
The route is a trail mixture of footpaths and tracks, going through the gardens, around the loch, in the woods and along the countryside. It has some undulation, loops and bridges.
From the start head east along the path towards the river, turning right just before the bridge then right again at the path junction to start the large, clockwise loop. At the end of the line of trees turn right again and follow the path towards Tournament Bridge. Cross the bridge and turn right towards the loch. Head round the loch, keeping it to your right, and continue over to the far side of the field on the east side of the loch before heading back towards the start of the loop.
At the start of the loop continue on for a second smaller loop, crossing Tournament Bridge for a second time but then crossing back across the next bridge along to reach the finish.
Train: the nearest train stations are Kilwinning and Irvine.
Bus: From Irvine Cross, take the number 11 Ardrossan bus to the Dykehead cottages stop. From there follow the footpath into the park.
From Kilwinning, take the number 11 Kilmarnock bus to the Dykehead cottages stop. From there follow the footpath into the park.
From Kilwinning: The Kilwinning gate entrance is 1mile from the centre of Kilwinning and 1.5 miles from Kilwinning railway station. From station go left (eastward) at traffic lights and continue along main road via Kilwinning centre in direction of Irvine (A737). Park entrance is on left on way out of Kilwinning.
From Irvine: The Kilwinning gate entrance is just over 2 miles from the centre of Irvine, travel north along the A737. The park entrance is on the right on the way into Kilwinning.
The start is 1km from the park entrance - along road and over stone bridge and keeping left, continue along road. The start is between the old factory and the Tournament Bridge.